Problem: Artists reported that there were a lot of redundant steps occurring in their everyday workflows as they worked on effect production for the TikTok app that were wildly inefficient. Some artists had ideas for general tools that they could use in their everyday lives, but weren't sure exactly what they wanted or needed. There had not been any tooling infrastructure that was not done solely in Maya before.
Solution: I met 1:1 with several artists to understand how they went about their current workflow, and identified what additional gaps could be solved with additional tooling. Using a mix of python (PySide & PyInstaller), bash, and shell scripting, I created a whole suite of various tools for our in-house designers that they were able to download for both Mac and Windows machines.
Outcome: Implementing these various tools streamlined our 40+ artist team's workflows to be able to bypass tedious work and resolve the work in seconds. This way, each artist was more able to focus on the actual art portions of our projects instead.